About Chroma

Chroma logo (with text)

Chroma is a 2D puzzle platformer with a unique mechanic: colors. Each color of platform in the level has a unique effect on the player. In addition, gameplay revolves around the ability to change the color scheme of the level throughout. (For an example, press Space!)




Level 2: Take Flight

Use the arrow keys to move and Space to jump, and explore each of the 19 levels (with more created about weekly).

Get to the gold block to win!

Avoid the red blocks - they'll damage you and make you restart the level!

Level 4: Red for Dead
Level 6: No Spacing Out (Light)

Chroma's primary mechanic involves switching the background color of the game. This controls what platforms are visible - an important mechanic because the player now has to work with one scheme while keeping the other in mind to know when the scheme needs to be changed for a beneficial result.

Level 6: No Spacing Out (Dark)

Blue blocks will slow the player down to 75% of their normal speed, while orange blocks will speed the player up to 150% of normal. These effects stack with themselves and each other.

Level 9: Life in the Fast Lane
Level 14: Pur-pull Level 15: Gree-pel

Purple blocks will pull the player towards them, and green will push them away. Using these blocks, gravity can be inverted, rotated, or negated entirely.

Light blue blocks can be broken on impact, but only if the player is moving very quickly. You'll have to jump from a high place or use green/purple blocks to your advantage to break them.

Level 17: Glass Half Broken (Pre-Impact) Level 17: Glass Half Broken (Post-Impact)